Final Fantasy Vii Remake Ultrawide Fix !!link!!
Playing FFVII Remake in ultrawide looks breathtaking, but expanding your viewport places extra demands on your hardware. Keep these optimization tips in mind:
Let’s be honest: Final Fantasy VII Remake is a visual masterpiece. When Square Enix finally brought it to PC, PC gamers rejoiced—until they hit the "Play" button on their expensive ultrawide monitors.
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
The easiest and most robust way to achieve ultrawide support is by using . This mod injects console commands directly into the game, allowing you to force custom aspect ratios and fix UI stretching automatically. Step-by-Step Installation:
Provide a toggle to either crop cutscenes to fit the screen or maintain the original 16:9 ratio with blurred side "pillars" to avoid cutting off character heads during cinematic moments. final fantasy vii remake ultrawide fix
Automatically hide HUD elements during exploration to maximize the panoramic view of Midgar.
Fortunately, the PC modding community quickly stepped in. With a few simple tweaks, you can eliminate the black bars, expand your field of view (FOV), and experience the slums of Sector 7 and the heights of Shinra Headquarters in full panoramic glory. Here is your definitive guide to fixing ultrawide support in Final Fantasy VII Remake. Method 1: The Definitive Community Fix (FFVIIHook)
To instead use (black bars on sides during cutscenes only), leave FixCutscenes = true but add:
In the game's , you should now see your monitor's native ultrawide resolution (e.g., 3440×1440 or 5120×1440) as an option. Method 2: FF7R Hook / Nexus Mods Playing FFVII Remake in ultrawide looks breathtaking, but
| Issue | Solution | |-------|----------| | | Check FFVIIFix.ini → Enabled = true . Ensure no other mods conflict. | | HUD is centered | Set HUDToScreenEdge = true | | Cutscenes stretched | Set FixCutscenes = true (pre-rendered videos will be cropped, not stretched) | | Game crashes on launch | Remove other .asi mods temporarily. Update Visual C++ Redistributable. | | Epic Games version | Rename winmm.dll to version.dll in the Win64 folder. |
A: Absolutely. Just set r.SetRes=2560x1080w . The math is the same.
Displaying a wider field of view requires more rendering power. Expect a slight performance hit if you are running at high resolutions ( Conclusion
Extract the contents of the download file directly into the folder containing ff7remake.exe . [/Script/Engine
: Many users also use Reshade with aspect ratio shaders to force a 21:9 look, though this may not provide a true native FOV like Flawless Widescreen. Known Issues & Limitations
is the most complete solution and is the recommended fix for almost all players due to its ease of installation and wide range of features.
Enter the hero of our story: The Final Fantasy VII Remake Ultrawide Fix . This isn't just a simple hex edit; it is a community-driven resurrection of the game's visual splendor. Below, we break down everything you need to know, from why Square Enix dropped the ball, to the technical fix, and finally, how to troubleshoot the common bugs that come with forcing widescreen.
Navigate to and search for FFVIIHook (created by author MelonMint or snwxd ). Download the main file. Extract the downloaded ZIP archive.
Without the fix, playing on a $1,000 ultrawide monitor feels like watching a standard DVD on a 4K TV. With the fix, Midgar breathes. The verticality of the city is matched by the horizontal scope of its slums. The fight against the Airbuster becomes a cinematic masterclass in peripheral vision.