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If your floor is not a perfect mirror, increase the parameter slightly. A subtle blur helps ground the object into its environment. Advanced Techniques for Realism

Increase the Falloff and Blur settings to make the reflection look natural rather than a perfect mirror image. Advanced Tips

Adjust the Fall-off (typically around 0.3) to make the reflection fade as it moves away.

In reality, a reflection gets progressively blurrier as it moves further away from the contact point. Because the standard blur setting in VC Reflect applies uniformly, you can use a to achieve greater realism: Turn off the built-in blur in the VC Reflect settings.

Simulates real-world physics where reflections fade out as they get further from the object.

The rain in Neo-Veridia didn’t fall; it hovered. It was a city suspended in a perpetual state of loading, a skyline of neon fractals and half-rendered geometry.

If your floor is angled, use the and Rotation settings. This is particularly useful when working with 3D layers or Element 3D objects. Pro Tips for Better Reflections

If your reflection appears clipped or boxed in, it means your original layer boundaries are too small. To fix this, pre-compose the layer and make the new composition significantly taller, providing ample transparent space below the asset for the reflection to render fully.

: Instantly generates a reflection based on the source layer's bottom edge. Customizable Controls

At its core, the plugin functions by generating a mirrored instance of a target layer directly within the effect controls. Unlike the native "Mirror" effect, which can be difficult to align, VC Reflect is built specifically for environmental reflections.

The interface that popped up was deceptively simple. No endless sliders for roughness or metallic values. Instead, there was a single dropdown menu labeled .

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vc reflect plugin