((free)) — Game Dev Tycoon Unlimited Research Points

C:\Users\[YourUsername]\AppData\Local\Packages\GreenheartGames...\LocalState\

Rotate your staff through training programs during downtime between major game releases.

If you don't want to install anything, edit the save file directly.

In Game Dev Tycoon , research points are generated by your staff during development and through specific, one-time research projects. They are used for: Creating new game engines. Training staff in the Training Room. Specializing employees (e.g., Lead Designer, Programmer). game dev tycoon unlimited research points

When your staff is not actively developing a game or a contract, constantly assign them to "Generate Research" via the character menu.

Every time you finish a game, immediately assign a staff member to . This is the most consistent, low-effort source of early-game RP. It teaches you ideal design combinations while funding your next tech upgrades. 2. Leverage Contract Work

Download a reliable trainer (such as those from WeMod or CheatHappens) and activate the "Unlimited Research" option while in-game. Pros: Instant activation, can be toggled on/off. They are used for: Creating new game engines

WeMod is a safe, curated trainer platform that supports Game Dev Tycoon . Download and install the WeMod app. Launch WeMod and search for Game Dev Tycoon . Turn on the toggle. Launch the game directly through the WeMod interface. Cheat Engine If you prefer manual memory scanning:

Return to the game, spend or earn some RP to change the number, and enter the new value into Cheat Engine. Click .

Some mods go further: “Instant Research” where topics complete in 1 day instead of 30. When your staff is not actively developing a

The developers of Game Dev Tycoon (Greenheart Games) intentionally designed RP scarcity to mimic real-world business constraints. They have not officially supported "unlimited RP" modes, though they have not actively blocked simple save-editing. In fact, the developers once released a where in-game piracy crippled RP gain—showing their stance that constraints create meaningful gameplay.

During the development cycles of Large and AAA games, your team naturally generates massive bubbles of Design and Tech points.

Always generate a Game Report immediately after releasing a game.

The R&D lab allows you to assign brilliant thinkers to projects that generate massive amounts of RP passively while your main team develops blockbuster titles. 3. Cycle Game Reports