Hollow Knight 1031 Upd -
doesn't appear in the menu. It doesn't trigger an achievement. You won't find it on any wiki—not yet. It only appears if you’ve dream-nailed every background object in the Ancient Basin. Seven hundred and forty-three times. In a row.
: Fixed an issue where charms that increase nail-slash size failed to apply while wall-sliding.
Beyond fixing raw combat data, Team Cherry leveraged the 1.0.3.1 upgrade to fix UI mismatches and introduce early global accessibility updates.
Design notes
Enemy additions
Spawn vectors normalized to consistently appear in open, accessible areas.
"As a player returning to Hallownest to prepare for Silksong, I want the game to run smoother on modern hardware and map markers to track my progress, so I don't have to rely on external note-taking apps." hollow knight 1031 upd
: Channeling a Crystal Dash or casting a Desolate Dive directly into a Mask Fragment or Vessel Fragment caused unpredictable graphic glitches and softlocks. This interaction was normalized. 🗺️ Progression and Softlock Preventions
: Corrected a bug where a "lame floaty jump" would occur because a double-jump was firing instead of a standard jump.
Since that early update, Hollow Knight has seen much larger transformations. As of April 2026, the community is focused on the Hollow Knight: Silksong – Sea of Sorrow expansion and the upcoming , which includes a total "refresh" of the original game with updated features and modern hardware support. SILKSONG EXPANSION, HOLLOW KNIGHT REFRESHED, AND MORE! doesn't appear in the menu
Patched clipping fields behind standard gates across major hubs. Prevented out-of-bounds player tracking. The Downstream Impact on Gameplay
Various adjustments were made to Hollow Shade spawn positions, reducing situations where the Shade was unreachable.
In the context of Hollow Knight 's history, updates like 1.0.3.1 represent Team Cherry’s commitment to a "bug-free" (pun intended) experience. It ensured that before the major expansions like The Grimm Troupe arrived—often associated with the spooky window—the base game was rock solid. It only appears if you’ve dream-nailed every background
: Fixed a technical error where Soul Twister orbs could become permanently stuck in mid-air. Technical & Quality of Life Improvements
The only major non-fix addition was the implementation of an on first game launch, a sign that Hollow Knight 's global audience was already growing.