If your game is crashing or refusing to load shaders after upgrading, you are not alone. This guide provides actionable, step-by-step solutions to fix the most common RTGI 01702 issues. Understanding the RTGI 01702 Bugs
: Including Star Wars: Movie Duels and SoulCalibur VI. 3. Critical Fixes and Common Setup Issues
The preset attempts to pull depth data from protected game memory, causing an instant crash to desktop (CTD). Step-by-Step Fixes for RTGI 01702
Hardware anti-aliasing can split the depth target into multiple samples, rendering it unreadable to ReShade. Use SMAA or FXAA inside ReShade instead.
[ReShade Error] RTGI.fx : Failed to compile / Missing macro headers Verification and Directory Placement rtgi 01702 release fix
To understand the fixes and features associated with the latest RTGI build, we must look at the "largest update to date" released by Pascal Gilcher in June 2025. This update marked a significant shift in the shader's architecture, moving away from standard industry practices to a proprietary system.
Move away from in-place updates. Use blue-green deployment or containerization (Docker/Kubernetes) where each release is a completely new environment. RTGI 01702 rarely occurs in containerized setups because state is ephemeral.
Loading your shaders in the wrong order can cause severe graphic glitches, like having your ray-traced shadows accidentally project on top of your game's user interface (UI) text and inventory menus.
Many community-driven fixes require a quick edit to the qquint_rtgi.fx file to solve the compilation loop and normal map glitches. Navigate to your game's installation directory. Open the reshade-shaders\Shaders folder. If your game is crashing or refusing to
Regardless of which specific "01702" build you are referencing, users often encounter universal errors. Below are the essential fixes that likely correspond to this troubleshooting keyword.
Launch the installer and select the specific target game executable (e.g., GTA5.exe or ReadyorNot.exe ).
Last updated: October 2025. Contribute corrections or additional fixes via the DevOps community wiki.
TAA blurs data across multiple frames and heavily jitters the depth buffer. Use SMAA or FXAA inside ReShade instead
Depending on the nature of the software, security patches might be included to protect against known vulnerabilities.
: Ensure "DisplayDepth" is active to troubleshoot. If the screen is gray or inverted, go to the "Edit global preprocessor definitions" and toggle RESHADE_DEPTH_INPUT_IS_REVERSED between 0 and 1.
rtgi-cli state reset --force --ignore-dependencies
Understanding the RTGI 0.17.02 Release Fix: Troubleshooting Ray Tracing in ReShade