
| Element | Description | Example | |---------|-------------|---------| | <field name="playerid"> | Field identifier | playerid | | <data_type> | SQLite or custom type | INTEGER , TEXT , REAL , BLOB | | <length> | Byte length (0 for variable) | 4 | | <is_nullable> | True/False | false | | <foreign_key table="team" column="teamid"> | Relational link | – |
# Pseudo-code example db = Database('fifa-ng-db.db') schema = load_schema('fifa-ng-db-meta.xml')
<table name="players"> <field name="playerid" type="int" length="4" /> <field name="firstname" type="string" length="64" /> <field name="lastname" type="string" length="64" /> <field name="overallrating" type="int" length="1" /> <field name="potential" type="int" length="1" /> <field name="preferredfoot" type="byte" length="1" /> <!-- Hundreds more fields --> </table> <table name="teams"> <field name="teamid" type="int" length="4" /> <field name="teamname" type="string" length="128" /> </table>
Download and open a compatible archive explorer like or FIFA Editor Tool .
<Field name="playerid" type="int" primaryKey="true" /> <Field name="firstname" type="varchar" length="50" /> <Field name="overallrating" type="int" /> <Field name="birthdate" type="int" /> fifa-ng-db-meta.xml
I can provide the exact steps to locate and modify those specific tables.
If you are experiencing crashes, follow these troubleshooting steps in order. Step 1: Verify and Repair Game Files
It lists every valid table in the database (e.g., players , teams , leagues , balls ) and specifies exactly what fields exist in them. This allows you to:
: A binary, compressed data block containing thousands of rows and columns of raw values (e.g., player speed values, transfer budgets, team IDs). It holds no readable labels or structural markers on its own. Step 1: Verify and Repair Game Files It
Have you attempted to mod your FIFA database? Share your experiences with the fifa-ng-db-meta.xml file in the comments below (or on the dedicated modding forums like FIFA Editing Discord and Soccer Gaming).
In the Frostbite engine and earlier iterations of the FIFA series, game data—such as player stats, team rosters, and league structures—is stored in a binary format, typically found in . However, this binary file is unreadable by humans and standard software without a guide. The fifa-ng-db-meta.xml provides this guide by:
Modifying core database frameworks can easily break game stability if validation rules are violated. Keep these vital rules in mind:
If your game crashes on startup with a database error, it usually means the fifa-ng-db-meta.xml does not match the actual database file ( .db ). Have you attempted to mod your FIFA database
However, the raw .db file is compressed and highly structured. It does not store column names or data types in a human-readable format. This is where fifa-ng-db-meta.xml comes into play. It acts as the for the game. It specifically instructs the game's internal parser—and external modding tools—on how to interpret the bytes within the database:
in the attributes table correctly links to a player name and a team. Importance in Game Modding
In the raw database, you might see a column value of 3 . Without the meta file, you don't know what 3 refers to.
Whether a value is a whole number (integer), a text string, or a true/false toggle (boolean).