Sly Cooper - Thieves In Time -pcsa00068- -ntsc- __link__ Jun 2026

The plot of Thieves in Time kicks off when pages of the Thievius Raccoonus —the Cooper family book of master thief techniques—begin disappearing. To save his family legacy, Sly reunites with his trusted crew: the brainy turtle Bentley and the muscle-bound hippo Murray.

Murray’s rumbling voice crackled in his earpiece. “You seeing this, Sly? Vault’s crawling with those time anomaly drones again. Carmelita’s patrol just passed by the south gate.”

As of 2025, Sly Cooper: Thieves in Time remains the final mainline Sly Cooper game. Sucker Punch has moved on to Ghost of Tsushima , and Sanzaru is now owned by Facebook/Meta.

Each ancestor Sly rescues becomes a fully playable character with unique mechanics. For example, Rioichi can leap massive distances across rooftops using his "Leaping Dragon" technique, while Tennessee Kid Cooper introduces a third-person shooting mechanic to target objects and enemies from afar. Costume Mechanics

No heist is perfect. The Vita version suffers from two notable issues: Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

The gang discovers that a villain is traveling through time, stealing artifacts and manipulating the Cooper family history. Gameplay and Features: A Perfect Blend of Classic and New

Using a time machine built by Bentley, the gang travels through different historical eras to save Sly’s ancestors from the villainous Le Paradox , who is attempting to erase the Cooper legacy from history. Key Features of the PCSA00068 NTSC Version

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This marked a turning point for the franchise. For the first time, development duties were handed over from the original creators, Sucker Punch Productions, to . Sanzaru had previously proven their mastery of the franchise with the well-received The Sly Collection for PS3, and Thieves in Time was their chance to craft their own entry in the series. The plot of Thieves in Time kicks off

The code identifies the North American (NTSC) version of Sly Cooper: Thieves in Time

is the North American (NTSC) PlayStation Vita release of the acclaimed fourth installment in Sony’s iconic stealth-platformer franchise. Developed by Sanzaru Games rather than the series' original creator, Sucker Punch Productions, this 2013 title successfully transitioned the Cooper Gang into the high-definition era while honoring its PlayStation 2 roots.

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Sly understood then that this was not merely theft — it was an ideological war fought across centuries. “You seeing this, Sly

: A prehistoric cave-raccoon built for wall-climbing.

Sly Cooper: Thieves in Time (PCSA00068 - NTSC) – A Masterclass in Portable Stealth-Platforming

The physical North American NTSC copy of Sly Cooper: Thieves in Time for the Vita has become a staple for physical game collectors.